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AI Insights · Timothy · July 2024

Top 5 Character Collection Games Performance in Kuwait Q2 2024

Explore the performance trends of the top 5 character collection games in Kuwait for Q2 2024, including weekly downloads, revenue, and active users.

Top 5 Character Collection Games Performance in Kuwait Q2 2024

During the second quarter of 2024, the top 5 character collection games in Kuwait showcased varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics:

Last War: Survival from FirstFun saw its weekly revenue fluctuate, peaking at around $123K in mid-April and ending June with approximately $112K. Weekly downloads showed a downward trend, starting at nearly 2.9K in early April and dropping to about 2.5K by the end of June. The game experienced a steady increase in weekly active users, growing from 17.2K at the start of April to 27.2K by the end of June.

Whiteout Survival by Century Games Pte. Ltd. had its weekly revenue reach a high of roughly $119K in early April and close the quarter at around $95K. Weekly downloads increased significantly, rising from 3K in early April to about 9.2K by the end of June. Active users also saw a steady climb, starting at 10.8K in early April and reaching 22.4K by the end of June.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. exhibited more stable revenue trends, with a notable peak at $65.7K in late April and ending June at approximately $27.7K. Weekly downloads showed slight fluctuations, starting at 1.5K in early April and maintaining around 1.8K by the end of June. The game’s active users remained fairly consistent, hovering around 6.7K throughout the quarter.

Rise of Kingdoms by Lilith Games had its weekly revenue peak at $31K in early June, ending the quarter at about $24.2K. Downloads experienced a significant increase mid-quarter, peaking at 930 in late April and stabilizing around 534 by the end of June. Active users showed an upward trend, starting at 797 in early April and reaching 1.7K by the end of June.

MONOPOLY GO! from Scopely, Inc. saw a gradual increase in revenue, peaking at around $32.3K in mid-June and ending the month at approximately $26.7K. Weekly downloads remained relatively stable, starting at 1.1K in early April and ending at 1.3K by the end of June. The game’s active users also showed a steady increase, growing from 4.6K in early April to 4.8K by the end of June.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024